Games, apps & websites for education

About

Work that is…

simple and elegant,

creative and impactful,

articulate and thoughtful,

accessible for everyone.

Clean code, well documented frameworks, integrated with easy to use content management systems. Above, a career-exploration web application written for young people with cognitive impairments, delivered via the Craft 3 CMS, written on top of Google’…

Clean code, well documented frameworks, integrated with easy to use content management systems. Above, a career-exploration web application written for young people with cognitive impairments, delivered via the Craft 3 CMS, written on top of Google’s Angular.io framework.

 

Chris Spence

Résumé, references and live portfolio available upon request.

Back in 2000, I majored in Biology and Environmental Studies at Williams College. An aspiring landscape architect, I found work with a noted period landscape designer doing a little bit of everything: feeding the horses, tending the greenhouse and gardens (which would become the Victory Garden on PBS for a spell), proofing audio for an NPR radio program, planting boxwoods at old homes, restoring historical photos for publication and even developing an interactive company website. To supplement my income, I found additional work tutoring and coaching football at a local high school. As it turns out, I loved the creative challenge of teaching more than feeding a gaggle of Canadian geese every morning, so I took it on full time.

During my seven years in the Massachusetts public schools, I found ways to apply the website and technology skills I had developed in my previous capacity to help scaffold my curriculum for kids on the margins. I particularly enjoyed coding interactive games that we’d play together on days before tests/quizzes. Alas, I found a new calling and applied to the Technology, Innovation and Education Masters Program at the Harvard Graduate School of Education in 2007.

I converted my experience at Harvard into a full-time career as an educational technologist & consultant. Over the last fourteen years I have developed more than 100 games, websites and apps for a variety of educational contexts and audiences. I’ve worked for sole proprietors, small businesses, non-profits, public schools, universities, state & federal agencies and international corporations. I have co-founded two startups, the most recent of which is quickly making a measurable impact in the world. I also return to Harvard every September to reprise my role as teaching fellow for T-522, a graduate course titled: Innovation by Design: Projects in Educational Technology.

I currently live in South Orleans on Cape Cod with my wife, two golden retrievers, rag doll, two beehives and 2010 Fatboy Harley Davidson. I love them all, and in that order. I also like to barbecue, make and play outdoor yard games, enjoy the occasional game of chess and the even more occasional attempts to drive our boat around Pleasant Bay. I run and take spin classes, but I don’t enjoy it. My guilty pleasures are 80’s hair metal and the reality show, the Curse of Oak Island. I’m not embarrassed to say so either.

If there’s a common thread in my story, it’s that I love making things and helping people. I’m always on the lookout for what’s next. If you fit the bill, and I fit yours…